![]() The SMJUHSD does not discriminate in any employment practice, education program, or educational activity on the basis and/or association with a person or group with one or more of these actual or perceived characteristics of age, ancestry, color, disability, ethnicity, ethnic group identifications, gender, gender identity, gender expression, genetic information, marital, family or parental status, medical condition, military or veteran status, nationality, national origin, immigration status, political affiliation, pregnancy and related conditions, race, religion, retaliation, sex (including sexual harassment), sexual orientation, or any other basis prohibited by California state and federal nondiscrimination laws respectively. Contrast that to the New v1.0 Trailer released today- crazy.NONDISCRIMINATION POLICY: The Santa Maria Joint Union High School District is committed to ensuring equal, fair, and meaningful access to employment and education services. I watched the old Steam Greenlight trailer for SSL recently, and it's almost comical how far things have come. It's a dream come true to be able to work on a game I love for a living, and I'm both excited and proud to have reached Version 1.0. I want to thank all of you so much for supporting ShellShock Live for so long, some of you even from the Flash days. Some explosions and effects received a visual upgrade/tuning.Fixed bug where Solar Flare could bounce endlessly between side-bumpers.Several weapons have been adjusted (including Botherer, Breaker Mania, and Acid Rain).Several missions have been balanced (Looking at you, Fiesta Forever).The Shadow weapon is now correctly invisible (except for the shadow).Fixed bug where a player could use an item without any effect when in 'Shoot-Only' mode.Fixed bug where the gamepad D-Pad would affect your aim while choosing a weapon.Fixed bug where crates would contain points in modes that didn't support points.Upgraded Unity engine to latest stable version for stability and performance improvements.Optimized textures for better performance and fidelity.Mac OSX Catalina users will no longer receive a warning regarding 64-bit support.Item buttons now grey-out when you have 0.Fixed Shoccer glitch, where some weapons would affect the score improperly.Fixed bug where the Tank upgrade bar would go past the edge on the Tank Upgrade screen.Player Levels are now visible in Tournaments.Fixed visual glitch when the XP Indicator spawns.Adjusted Weapon XP required to upgrade the 'Counter' weapon family.Fixed a bug where buffs in missions would be of a random size.The Level Field Mod now has an XP multiplier of 0.9x (previously 0.5x).No more watching enemies move at the last second past the move timer. Movement is now preemptively streamed, causing much less latency. ![]() The scroll wheel now works in the server list, the campaign mission list as well as a few hub screens that didn't work before.The list goes on and on, but here are some notable ones: There's a new confirmation sound when you lock in your shot. Explosion sounds have been revamped with more variety and more powerful sounding blasts. Two brand new tracks have been added to the score, bringing the game to 10 unique pieces. Select weapons can now effectively penetrate shields. Hit one with a shot and it'll join forces with your team and attack your enemies! Drones last one turn and fly away when they've completed their assault. Attack drones will occasionally scatter throughout the sky, prepared for battle.
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